"A horror game with checkpoints that’s scripted just isn’t going to be scary" - Says the game's Lead Artis, Jude Bond. Turns out that placing checkpoints and scripts into a horror game, takes away all the thrill. The Creative Assembly puts only one alien in this game, so they can really focus on it's unpredictable AI. You should never feel the comfort of knowing what's in the next corner or a shadow. You shouldn't only be afraid of the moments when the monster is around, but also when you are alone, or at least when you are convinced about it.
The game will be out on PlayStation 4, PlayStation 3, Xbox One, Xbox 360 and PC
Latest screenshots:
The game will be out on PlayStation 4, PlayStation 3, Xbox One, Xbox 360 and PC
Latest screenshots:
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